This paper considers specific techniques that actors apply in performing simultaneously to camera and to co-present (theatrical) spectators. The sorts of work (technique, skill) required of actors by medium-specific formats such as dramatic theatre, television series or film narratives are broadly familiar. There is far less certainty concerning techniques appropriate to hybrid (actual/virtual, 2D/3D, co-present/distributed) […]
Dec19-face aux écrans
Drawing on scholarship on multimedia performance as well as psychophysical actor training, this paper will present a research project undertaken in November 2014, which explored the use of mobile phones both as cameras for the development of a live-feed (“kinaesthediting”) application and as tools that produce quadrophonic sound in response to the actor’s movement.
Increasingly, computerized technology – in the form of iPods, mobile phones and smart watches – has become an extension, even part, of the human body, and in the process has modified and perhaps even determined human behavior. Over the last six years we have developed a form of “verbatim theatre,” whose use of such audio […]
Understanding theatre as an inherently technological medium or hyper-medium with innate capabilities to incorporate and engage in dialogue with media components, broadly conceived, (Balme) reframes an investigation of interactive digital media in live performance to focus on dramaturgical methodologies that integrate, in particular actors, early in the development process. Coupling this paradigm of intermedial theatre […]
This paper focuses on a workshop on immersive performance that ran from January 7th until January 27th 2013 at the Curtis R. Priem Experimental Media and Performing Arts Center (EMPAC) in New York. The workshop was conducted by Eric Joris and his company, CREW. Since 1998, the immersive live art of this Brussels-based performance group […]